using System.IO; namespace ACE.DatLoader.Entity { public class GfxObjInfo : IUnpackable { public uint Id { get; private set; } public uint DegradeMode { get; private set; } public float MinDist { get; private set; } public float IdealDist { get; private set; } public float MaxDist { get; private set; } public void Unpack(BinaryReader reader) { Id = reader.ReadUInt32(); DegradeMode = reader.ReadUInt32(); MinDist = reader.ReadSingle(); IdealDist = reader.ReadSingle(); MaxDist = reader.ReadSingle(); } } }