using System;
using System.IO;
namespace ACE.DatLoader.Entity
{
public class PlacementType : IUnpackable
{
public AnimationFrame AnimFrame { get; } = new AnimationFrame();
///
/// You must use the Unpack(BinaryReader reader, int numParts) method.
///
/// You must use the Unpack(BinaryReader reader, int numParts) method.
public void Unpack(BinaryReader reader)
{
throw new NotSupportedException();
}
public void Unpack(BinaryReader reader, uint numParts)
{
AnimFrame.Unpack(reader, numParts);
}
}
}