using System.Collections.Generic; using System.IO; namespace ACE.DatLoader.Entity { public class TerrainDesc : IUnpackable { public List TerrainTypes { get; } = new List(); public LandSurf LandSurfaces { get; } = new LandSurf(); public void Unpack(BinaryReader reader) { TerrainTypes.Unpack(reader); LandSurfaces.Unpack(reader); } } }