using System; using System.Collections.Generic; using System.IO; namespace ACE.DatLoader.FileTypes { [DatFileType(DatFileType.BadData)] public class BadData : FileType { internal const uint FILE_ID = 0x0E00001A; // Key is a list of a WCIDs that are "bad" and should not exist. The value is always 1 (could be a bool?) public Dictionary Bad = new Dictionary(); public override void Unpack(BinaryReader reader) { Id = reader.ReadUInt32(); Bad.UnpackPackedHashTable(reader); } } }