using ACE.DatLoader.Entity;
using System;
using System.Collections.Generic;
using System.IO;
using System.Runtime.InteropServices.ComTypes;
using System.Text;
namespace ACE.DatLoader.FileTypes
{
///
/// These are in the client_local_English.dat in the 0x21 range and have details on different UI Elements
/// The enum for these LayoutDesc can be looked up in DidMapper file 0x2500000E
///
[DatFileType(DatFileType.UiLayout)]
public class LayoutDesc : FileType
{
public int DisplayWidth;
public int DisplayHeight;
// Enum name for the Keys can be looked up in EnumMapper file 0x2200001B
public Dictionary Elements = new Dictionary();
public override void Unpack(BinaryReader reader)
{
Id = reader.ReadUInt32();
DisplayWidth = reader.ReadInt32();
DisplayHeight = reader.ReadInt32();
reader.ReadByte();
var totalObjects = reader.ReadByte();
for (int i = 0; i < totalObjects; i++)
{
var key = reader.ReadUInt32();
var item = new ElementDesc();
item.Unpack(reader);
Elements.Add(key, item);
}
}
}
}