using System; using System.Collections.Generic; namespace ACE.Database.Models.World; /// /// Weenie Instances for each Landblock /// public partial class LandblockInstance { /// /// Unique Id of this Instance /// public uint Guid { get; set; } public int? Landblock { get; set; } /// /// Weenie Class Id of object to spawn /// public uint WeenieClassId { get; set; } public uint ObjCellId { get; set; } public float OriginX { get; set; } public float OriginY { get; set; } public float OriginZ { get; set; } public float AnglesW { get; set; } public float AnglesX { get; set; } public float AnglesY { get; set; } public float AnglesZ { get; set; } /// /// Is this a child link for any other instances? /// public bool IsLinkChild { get; set; } public DateTime LastModified { get; set; } public virtual ICollection LandblockInstanceLink { get; set; } = new List(); }