using System; using System.Collections.Generic; namespace ACE.Database.Models.World; /// /// Quests /// public partial class Quest { /// /// Unique Id of this Quest /// public uint Id { get; set; } /// /// Unique Name of Quest /// public string Name { get; set; } /// /// Minimum time between Quest completions /// public uint MinDelta { get; set; } /// /// Maximum number of times Quest can be completed /// public int MaxSolves { get; set; } /// /// Quest solved text - unused? /// public string Message { get; set; } public DateTime LastModified { get; set; } }