using System.Collections.Generic; namespace ACE.Entity { public class BSPNode { public uint Type { get; set; } public Plane SplittingPlane { get; set; } public BSPNode PosNode { get; set; } public BSPNode NegNode { get; set; } public Sphere Sphere { get; set; } public List InPolys { get; set; } // List of PolygonIds } }