using System; namespace ACE.Entity.Enum { /// /// This is a list of all the options that are sent in the CharacterOptions1 flag /// Used with F7B0 0013: GameEvent -> PlayerDescription - To send some of the options (the others are sent in the CharacterOptions2 flag) /// Used with F7B1 01A1: GameAction -> Set Character Options - Sent as a flag with the "true" values ORed /// /// In the client, this is named CharacterOption. /// [Flags] public enum CharacterOptions1 : uint { NotUsed1 = 0x00000001, AutoRepeatAttack = 0x00000002, IgnoreAllegianceRequests = 0x00000004, IgnoreFellowshipRequests = 0x00000008, NotUsed2 = 0x00000010, NotUsed3 = 0x00000020, AllowGive = 0x00000040, ViewCombatTarget = 0x00000080, ShowTooltips = 0x00000100, UseDeception = 0x00000200, ToggleRun = 0x00000400, StayInChatMode = 0x00000800, AdvancedCombatUI = 0x00001000, AutoTarget = 0x00002000, NotUsed4 = 0x00004000, VividTargetingIndicator = 0x00008000, DisableMostWeatherEffects = 0x00010000, IgnoreTradeRequests = 0x00020000, FellowshipShareXP = 0x00040000, AcceptLootPermits = 0x00080000, FellowshipShareLoot = 0x00100000, SideBySideVitals = 0x00200000, CoordinatesOnRadar = 0x00400000, SpellDuration = 0x00800000, NotUsed5 = 0x01000000, DisableHouseRestrictionEffects = 0x02000000, DragItemOnPlayerOpensSecureTrade = 0x04000000, DisplayAllegianceLogonNotifications = 0x08000000, UseChargeAttack = 0x10000000, AutoAcceptFellowRequest = 0x20000000, HearAllegianceChat = 0x40000000, UseCraftSuccessDialog = 0x80000000, Default = AutoRepeatAttack | IgnoreFellowshipRequests | AllowGive | ShowTooltips | ToggleRun | AutoTarget | VividTargetingIndicator | FellowshipShareXP | CoordinatesOnRadar | SpellDuration | UseChargeAttack | HearAllegianceChat // 1355064650 } }