namespace ACE.Entity.Enum
{
///
/// The ChatDisplayMask identifies that types of chat that are displayed in each chat window.
/// Used by CharacterOptionData: The CharacterOptionData structure contains character options.
///
public enum ChatDisplayMask : long
{
///
/// Gameplay (main chat window only)
///
Gameplay = 0x0000000003912021,
///
/// Mandatory (main chat window only, cannot be disabled)
///
Mandatory = 0x000000000000c302,
AreaChat = 0x0000000000001004,
Tells = 0x0000000000000018,
Combat = 0x0000000000600040,
Magic = 0x0000000000020080,
Allegiance = 0x0000000000040c00,
Fellowship = 0x0000000000080000,
Errors = 0x0000000004000000,
GeneralChannel = 0x0000000008000000,
TradeChannel = 0x0000000010000000,
LFGChannel = 0x0000000020000000,
RoleplayChannel = 0x0000000040000000,
}
}