using System; namespace ACE.Entity.Enum { [Flags] public enum ChessMoveFlag { None = 0x0, Normal = 0x1, Capture = 0x2, BigPawn = 0x4, EnPassantCapture = 0x8, Promotion = 0x10, KingSideCastle = 0x20, QueenSideCastle = 0x40 } }