namespace ACE.Entity.Enum { /// /// A subset of MotionCommand & 0xFFFF /// public enum MovementCommand: ushort { Invalid = 0x0, HoldRun = 0x1, HoldSideStep = 0x2, Ready = 0x3, WalkForward = 0x5, WalkBackwards = 0x6, RunForward = 0x7, TurnRight = 0x0D, TurnLeft = 0x0E, SideStepRight = 0x0F, SideStepLeft = 0x10 } }