using System; namespace ACE.Entity.Enum { /// /// The PositionFlags indicate the fields present in the Position structure /// [Flags] public enum PositionFlags: uint { None = 0x00, // no data HasVelocity = 0x01, // velocity vector is present HasPlacementID = 0x02, // placement id is present IsGrounded = 0x04, // object is grounded OrientationHasNoW = 0x08, // orientation quaternion has no w component OrientationHasNoX = 0x10, // orientation quaternion has no x component OrientationHasNoY = 0x20, // orientation quaternion has no y component OrientationHasNoZ = 0x40, // orientation quaternion has no z component } }