namespace ACE.Entity.Enum { public enum SecurityLevel { // 0x00018b49 : Length = 530, Leaf = 0x1203 LF_FIELDLIST // list[0] = LF_ENUMERATE, public, value = 0, name = 'Undef_SecurityLevel' // list[1] = LF_ENUMERATE, public, value = 0, name = 'Player_SecurityLevel' // list[2] = LF_ENUMERATE, public, value = 1, name = 'Advocate1_SecurityLevel' // list[3] = LF_ENUMERATE, public, value = 2, name = 'Advocate2_SecurityLevel' // list[4] = LF_ENUMERATE, public, value = 3, name = 'Advocate3_SecurityLevel' // list[5] = LF_ENUMERATE, public, value = 4, name = 'Advocate4_SecurityLevel' // list[6] = LF_ENUMERATE, public, value = 5, name = 'Advocate5_SecurityLevel' // list[7] = LF_ENUMERATE, public, value = 5, name = 'MaxAdvocate_SecurityLevel' // list[8] = LF_ENUMERATE, public, value = 6, name = 'Sentinel1_SecurityLevel' // list[9] = LF_ENUMERATE, public, value = 7, name = 'Sentinel2_SecurityLevel' // list[10] = LF_ENUMERATE, public, value = 8, name = 'Sentinel3_SecurityLevel' // list[11] = LF_ENUMERATE, public, value = 8, name = 'MaxSentinel_SecurityLevel' // list[12] = LF_ENUMERATE, public, value = 9, name = 'Turbine_SecurityLevel' // list[13] = LF_ENUMERATE, public, value = 10, name = 'Arch_SecurityLevel' // list[14] = LF_ENUMERATE, public, value = 11, name = 'Admin_SecurityLevel' // list[15] = LF_ENUMERATE, public, value = 11, name = 'Max_SecurityLevel' // list[16] = LF_ENUMERATE, public, value = (LF_ULONG) 2147483647, name = 'FORCE_SecurityLevelEnum_32_BIT' Undef = 0, Player = Undef, Advocate1 = 1, Advocate2 = 2, Advocate3 = 3, Advocate4 = 4, Advocate5 = 5, MaxAdvocate = Advocate5, Sentinel1 = 6, Sentinel2 = 7, Sentinel3 = 8, MaxSentinel = Sentinel3, Turbine = 9, Arch = 10, Admin = 11, Max = Admin // Player = 0, // Advocate = 1, // Sentinel = 2, // Envoy = 3, // Developer = 4, // Admin = 5 } }