namespace ACE.Entity.Enum { public enum Sound : uint { Invalid = 0x00, Speak1 = 0x01, Random = 0x02, Attack1 = 0x03, Attack2 = 0x04, Attack3 = 0x05, SpecialAttack1 = 0x06, SpecialAttack2 = 0x07, SpecialAttack3 = 0x08, Damage1 = 0x09, Damage2 = 0x0A, Damage3 = 0x0B, Wound1 = 0x0C, Wound2 = 0x0D, Wound3 = 0x0E, Death1 = 0x0F, Death2 = 0x10, Death3 = 0x11, Grunt1 = 0x12, Grunt2 = 0x13, Grunt3 = 0x14, Oh1 = 0x15, Oh2 = 0x16, Oh3 = 0x17, Heave1 = 0x18, Heave2 = 0x19, Heave3 = 0x1A, Knockdown1 = 0x1B, Knockdown2 = 0x1C, Knockdown3 = 0x1D, Swoosh1 = 0x1E, Swoosh2 = 0x1F, Swoosh3 = 0x20, Thump1 = 0x21, Smash1 = 0x22, Scratch1 = 0x23, Spear = 0x24, Sling = 0x25, Dagger = 0x26, ArrowWhiz1 = 0x27, ArrowWhiz2 = 0x28, CrossbowPull = 0x29, CrossbowRelease = 0x2A, BowPull = 0x2B, BowRelease = 0x2C, ThrownWeaponRelease1 = 0x2D, ArrowLand = 0x2E, Collision = 0x2F, HitFlesh1 = 0x30, HitLeather1 = 0x31, HitChain1 = 0x32, HitPlate1 = 0x33, HitMissile1 = 0x34, HitMissile2 = 0x35, HitMissile3 = 0x36, Footstep1 = 0x37, Footstep2 = 0x38, Walk1 = 0x39, Dance1 = 0x3A, Dance2 = 0x3B, Dance3 = 0x3C, Hidden1 = 0x3D, Hidden2 = 0x3E, Hidden3 = 0x3F, Eat1 = 0x40, Drink1 = 0x41, Open = 0x42, Close = 0x43, OpenSlam = 0x44, CloseSlam = 0x45, Ambient1 = 0x46, Ambient2 = 0x47, Ambient3 = 0x48, Ambient4 = 0x49, Ambient5 = 0x4A, Ambient6 = 0x4B, Ambient7 = 0x4C, Ambient8 = 0x4D, Waterfall = 0x4E, LogOut = 0x4F, LogIn = 0x50, LifestoneOn = 0x51, AttribUp = 0x52, AttribDown = 0x53, SkillUp = 0x54, SkillDown = 0x55, HealthUp = 0x56, HealthDown = 0x57, ShieldUp = 0x58, ShieldDown = 0x59, EnchantUp = 0x5A, EnchantDown = 0x5B, VisionUp = 0x5C, VisionDown = 0x5D, Fizzle = 0x5E, Launch = 0x5F, Explode = 0x60, TransUp = 0x61, TransDown = 0x62, BreatheFlaem = 0x63, BreatheAcid = 0x64, BreatheFrost = 0x65, BreatheLightning = 0x66, Create = 0x67, Destroy = 0x68, Lockpicking = 0x69, UI_EnterPortal = 0x6A, UI_ExitPortal = 0x6B, UI_GeneralQuery = 0x6C, UI_GeneralError = 0x6D, UI_TransientMessage = 0x6E, UI_IconPickUp = 0x6F, UI_IconSuccessfulDrop = 0x70, UI_IconInvalid_Drop = 0x71, UI_ButtonPress = 0x72, UI_GrabSlider = 0x73, UI_ReleaseSlider = 0x74, UI_NewTargetSelected = 0x75, UI_Roar = 0x76, UI_Bell = 0x77, UI_Chant1 = 0x78, UI_Chant2 = 0x79, UI_DarkWhispers1 = 0x7A, UI_DarkWhispers2 = 0x7B, UI_DarkLaugh = 0x7C, UI_DarkWind = 0x7D, UI_DarkSpeech = 0x7E, UI_Drums = 0x7F, UI_GhostSpeak = 0x80, UI_Breathing = 0x81, UI_Howl = 0x82, UI_LostSouls = 0x83, UI_Squeal = 0x84, UI_Thunder1 = 0x85, UI_Thunder2 = 0x86, UI_Thunder3 = 0x87, UI_Thunder4 = 0x88, UI_Thunder5 = 0x89, UI_Thunder6 = 0x8A, RaiseTrait = 0x8B, WieldObject = 0x8C, UnwieldObject = 0x8D, ReceiveItem = 0x8E, PickUpItem = 0x8F, DropItem = 0x90, ResistSpell = 0x91, PicklockFail = 0x92, LockSuccess = 0x93, OpenFailDueToLock = 0x94, TriggerActivated = 0x95, SpellExpire = 0x96, ItemManaDepleted = 0x97, TriggerActivated1 = 0x98, TriggerActivated2 = 0x99, TriggerActivated3 = 0x9A, TriggerActivated4 = 0x9B, TriggerActivated5 = 0x9C, TriggerActivated6 = 0x9D, TriggerActivated7 = 0x9E, TriggerActivated8 = 0x9F, TriggerActivated9 = 0xA0, TriggerActivated10 = 0xA1, TriggerActivated11 = 0xA2, TriggerActivated12 = 0xA3, TriggerActivated13 = 0xA4, TriggerActivated14 = 0xA5, TriggerActivated15 = 0xA6, TriggerActivated16 = 0xA7, TriggerActivated17 = 0xA8, TriggerActivated18 = 0xA9, TriggerActivated19 = 0xAA, TriggerActivated20 = 0xAB, TriggerActivated21 = 0xAC, TriggerActivated22 = 0xAD, TriggerActivated23 = 0xAE, TriggerActivated24 = 0xAF, TriggerActivated25 = 0xB0, TriggerActivated26 = 0xB1, TriggerActivated27 = 0xB2, TriggerActivated28 = 0xB3, TriggerActivated29 = 0xB4, TriggerActivated30 = 0xB5, TriggerActivated31 = 0xB6, TriggerActivated32 = 0xB7, TriggerActivated33 = 0xB8, TriggerActivated34 = 0xB9, TriggerActivated35 = 0xBA, TriggerActivated36 = 0xBB, TriggerActivated37 = 0xBC, TriggerActivated38 = 0xBD, TriggerActivated39 = 0xBE, TriggerActivated40 = 0xBF, TriggerActivated41 = 0xC0, TriggerActivated42 = 0xC1, TriggerActivated43 = 0xC2, TriggerActivated44 = 0xC3, TriggerActivated45 = 0xC4, TriggerActivated46 = 0xC5, TriggerActivated47 = 0xC6, TriggerActivated48 = 0xC7, TriggerActivated49 = 0xC8, TriggerActivated50 = 0xC9, HealthDownVoid = 0xCA, RegenDownVoid = 0xCB, SkillDownVoid = 0xCC } }