namespace ACE.Entity.Enum { /// /// The various options for filtering the spellbook /// public enum SpellBookFilterOptions: uint { None = 0x0000, Creature = 0x0001, Item = 0x0002, Life = 0x0004, War = 0x0008, Level1 = 0x0010, Level2 = 0x0020, Level3 = 0x0040, Level4 = 0x0080, Level5 = 0x0100, Level6 = 0x0200, Level7 = 0x0400, Level8 = 0x0800, Level9 = 0x1000, Void = 0x2000, } }