using System; namespace ACE.Entity.Enum { [Flags] public enum SpellFlags { Resistable = 0x1, PKSensitive = 0x2, Beneficial = 0x4, SelfTargeted = 0x8, Reversed = 0x10, NotIndoor = 0x20, NotOutdoor = 0x40, NotResearchable = 0x80, Projectile = 0x100, CreatureSpell = 0x200, ExcludedFromItemDescriptions = 0x400, IgnoresManaConversion = 0x800, NonTrackingProjectile = 0x1000, FellowshipSpell = 0x2000, FastCast = 0x4000, IndoorLongRange = 0x8000, DamageOverTime = 0x10000, UNKNOWN = 0x20000 } }