using System; using ACE.Entity.Enum; namespace ACE.Server.Entity.Chess { public class BishopPiece : BasePiece { public BishopPiece(ChessColor color, ChessPieceCoord to) : base(ChessPieceType.Bishop, color, to) { } public override bool CanMove(int dx, int dy) { return Math.Abs(dx) == Math.Abs(dy); } } }