using System; using ACE.Entity.Enum; namespace ACE.Server.Entity.Chess { public class KingPiece : BasePiece { public KingPiece(ChessColor color, ChessPieceCoord to) : base(ChessPieceType.King, color, to) { } public override bool CanMove(int dx, int dy) { return Math.Abs(dx) < 2 && Math.Abs(dy) < 2; } } }