Shield Mutation #0: Tier chances: 1, 1, 1, 1, 1, 1, 1, 1 - Chance: 100%: ArmorLevel = 70 Shield Mutation #1: Tier chances: 1, 0, 0, 0, 0, 0, 0, 0 - Chance: 10%: ArmorLevel += 10 - Chance: 20%: ArmorLevel += 20 - Chance: 40%: ArmorLevel += 30 - Chance: 20%: ArmorLevel += 40 - Chance: 10%: ArmorLevel += 50 Shield Mutation #2: Tier chances: 0, 1, 0, 0, 0, 0, 0, 0 - Chance: 5%: ArmorLevel += 20 - Chance: 10%: ArmorLevel += 30 - Chance: 20%: ArmorLevel += 40 - Chance: 30%: ArmorLevel += 50 - Chance: 20%: ArmorLevel += 60 - Chance: 10%: ArmorLevel += 70 - Chance: 5%: ArmorLevel += 80 Shield Mutation #3: Tier chances: 0, 0, 1, 0, 0, 0, 0, 0 - Chance: 5%: ArmorLevel += 30 - Chance: 10%: ArmorLevel += 40 - Chance: 20%: ArmorLevel += 50 - Chance: 30%: ArmorLevel += 60 - Chance: 20%: ArmorLevel += 70 - Chance: 10%: ArmorLevel += 80 - Chance: 5%: ArmorLevel += 90 Shield Mutation #4: Tier chances: 0, 0, 0, 1, 0, 0, 0, 0 - Chance: 5%: ArmorLevel += 40 - Chance: 10%: ArmorLevel += 50 - Chance: 20%: ArmorLevel += 60 - Chance: 30%: ArmorLevel += 70 - Chance: 20%: ArmorLevel += 80 - Chance: 10%: ArmorLevel += 90 - Chance: 5%: ArmorLevel += 100 Shield Mutation #5: Tier chances: 0, 0, 0, 0, 1, 0, 0, 0 - Chance: 5%: ArmorLevel += 50 - Chance: 10%: ArmorLevel += 60 - Chance: 20%: ArmorLevel += 70 - Chance: 30%: ArmorLevel += 80 - Chance: 20%: ArmorLevel += 90 - Chance: 10%: ArmorLevel += 100 - Chance: 5%: ArmorLevel += 110 Shield Mutation #6: Tier chances: 0, 0, 0, 0, 0, 1, 0, 0 - Chance: 5%: ArmorLevel += 60 - Chance: 10%: ArmorLevel += 70 - Chance: 20%: ArmorLevel += 80 - Chance: 30%: ArmorLevel += 90 - Chance: 20%: ArmorLevel += 100 - Chance: 10%: ArmorLevel += 110 - Chance: 5%: ArmorLevel += 120 Shield Mutation #7: Tier chances: 0, 0, 0, 0, 0, 0, 1, 1 - Chance: 5%: ArmorLevel += 70 - Chance: 10%: ArmorLevel += 80 - Chance: 20%: ArmorLevel += 90 - Chance: 30%: ArmorLevel += 100 - Chance: 20%: ArmorLevel += 110 - Chance: 10%: ArmorLevel += 120 - Chance: 5%: ArmorLevel += 130 - Chance: 100%: WieldRequirements = Level WieldDifficulty = 150 WieldSkillType = 1 Shield Mutation #8: Tier chances: 0, 0, 0, 0, 0, 0, 0, 1 - Chance: 10%: - Chance: 90%: ArmorLevel += 10 WieldRequirements = Level WieldDifficulty = 180 WieldSkillType = 1 Shield Mutation #9: Tier chances: 1, 1, 1, 1, 1, 1, 1, 1 - Chance: 100%: ArmorLevel += Random(-5, 5)