using System.Collections.Generic; using System.Text.Json.Serialization; namespace ACE.Server.Entity { public class StarterHeritage { [JsonPropertyName("id")] public ushort HeritageId { get; set; } /// /// not used, but the file has it for readability /// [JsonPropertyName("name")] public string Name { get; set; } [JsonPropertyName("gear")] public List Gear { get; set; } = new List(); /// /// Only needed to give an Olthoi Spitter starter spells. /// [JsonPropertyName("spells")] public List Spells { get; set; } = new List(); } }