using System; namespace ACE.Server.Network.GameAction.Actions { /// /// Adds all to your storage permissions, /house storage add -all /// public static class GameActionHouseAddAllStoragePermission { [GameAction(GameActionType.AddAllStoragePermission)] public static void Handle(ClientMessage message, Session session) { //Console.WriteLine("Received 0x25C - House - AddAllStoragePermission"); session.Player.HandleActionAllStorage(); } } }