using System; namespace ACE.Server.Network.GameAction.Actions { /// /// Boots everyone from your house, /house boot -all /// public static class GameActionHouseBootEveryone { [GameAction(GameActionType.BootEveryone)] public static void Handle(ClientMessage message, Session session) { //Console.WriteLine("Received 0x25F - House - BootEveryone"); session.Player.HandleActionBootAll(); } } }