using System; namespace ACE.Server.Network.GameAction.Actions { /// /// Removes all storage permissions, /house storage remove_all /// public static class GameActionHouseRemoveAllStoragePermission { [GameAction(GameActionType.RemoveAllStoragePermission)] public static void Handle(ClientMessage message, Session session) { //Console.WriteLine("Received 0x24C - House - RemoveAllStoragePermission"); session.Player.HandleActionRemoveAllStorage(); } } }