namespace ACE.Server.Network.GameAction.Actions { public static class GameActionPutItemInContainer { [GameAction(GameActionType.PutItemInContainer)] public static void Handle(ClientMessage message, Session session) { var itemGuid = message.Payload.ReadUInt32(); var containerGuid = message.Payload.ReadUInt32(); var placement = message.Payload.ReadInt32(); session.Player.HandleActionPutItemInContainer(itemGuid, containerGuid, placement); } } }