using ACE.Common.Extensions; namespace ACE.Server.Network.GameAction.Actions { public static class GameActionSetAllegianceOfficerTitle { [GameAction(GameActionType.SetAllegianceOfficerTitle)] public static void Handle(ClientMessage message, Session session) { var level = message.Payload.ReadUInt32(); var title = message.Payload.ReadString16L(); session.Player.HandleActionSetAllegianceOfficerTitle(level, title); } } }