namespace ACE.Server.Network.GameAction.Actions { /// /// This method handles the Game Action F7B1 - 0x0056 Stackable Split to 3D. This is sent to the server when the player splits a stack onto the ground. /// There are different messages for split to 3D (world) and to split to wield. /// We get from the client the guid of the item stack we are about to split and the amount we are trying to split out. /// public static class GameActionStackableSplitTo3D { [GameAction(GameActionType.StackableSplitTo3D)] public static void Handle(ClientMessage message, Session session) { // Read in the applicable data. uint stackId = message.Payload.ReadUInt32(); int amount = message.Payload.ReadInt32(); session.Player.HandleActionStackableSplitTo3D(stackId, amount); } } }