using System; namespace ACE.Server.Network.GameAction.Actions { /// /// Teleports you to your house, /house recall /// public static class GameActionTeleToHouse { [GameAction(GameActionType.TeleToHouse)] public static void Handle(ClientMessage message, Session session) { //Console.WriteLine("Received 0x262 - TeleToHouse"); session.Player.HandleActionTeleToHouse(); } } }