using ACE.Entity; using ACE.Entity.Enum; namespace ACE.Server.Network.GameEvent.Events { public class GameEventJoinGameResponse : GameEventMessage { public GameEventJoinGameResponse(Session session, ObjectGuid boardGuid, ChessColor color) : base(GameEventType.JoinGameResponse, GameMessageGroup.UIQueue, session, 12) { Writer.Write(boardGuid.Full); Writer.Write((int)color); // -1 indicates failure, otherwise which team you are for this game } } }