/// /// Lets players know that a portal storm is brewing "This area is getting too crowded - a Portal Storm is brewing." /// namespace ACE.Server.Network.GameEvent.Events { class GameEventPortalStormSubsided : GameEventMessage { public GameEventPortalStormSubsided(Session session) : base(GameEventType.MiscPortalstormSubsided, GameMessageGroup.UIQueue, session, 4) { } } }