using ACE.Entity; using ACE.Entity.Enum; namespace ACE.Server.Network.GameEvent.Events { /// /// Starts a chess game /// public class GameEventStartGame: GameEventMessage { public GameEventStartGame(Session session, ObjectGuid boardGuid, ChessColor color) : base(GameEventType.StartGame, GameMessageGroup.UIQueue, session, 12) { Writer.Write(boardGuid.Full); Writer.Write((int)color); // which team that should go first } } }