namespace ACE.Server.Physics.Combat { public enum DetectionType { NoChangeDetection = 0x0, EnteredDetection = 0x1, LeftDetection = 0x2, }; public class DetectionInfo { public uint ObjectID; public DetectionType Status; public DetectionInfo() { } public DetectionInfo(uint objectID, DetectionType status) { ObjectID = objectID; Status = status; } } }