using System.Collections.Generic; using ACE.Server.Physics.Animation; namespace ACE.Server.Physics.Common { public static class ObjCache { public static Dictionary MotionTables; static ObjCache() { MotionTables = new Dictionary(); } public static MotionTable GetMotionTable(uint id) { MotionTable mtable = null; MotionTables.TryGetValue(id, out mtable); return mtable; } } }