<?xml version="1.0"?>
<feed xmlns="http://www.w3.org/2005/Atom" xml:lang="en">
	<id>https://aelrynth.com/w/index.php?action=history&amp;feed=atom&amp;title=Asheron%27s_Call_Manual%2FGlossary_of_Game-Specific_Terms</id>
	<title>Asheron&#039;s Call Manual/Glossary of Game-Specific Terms - Revision history</title>
	<link rel="self" type="application/atom+xml" href="https://aelrynth.com/w/index.php?action=history&amp;feed=atom&amp;title=Asheron%27s_Call_Manual%2FGlossary_of_Game-Specific_Terms"/>
	<link rel="alternate" type="text/html" href="https://aelrynth.com/w/index.php?title=Asheron%27s_Call_Manual/Glossary_of_Game-Specific_Terms&amp;action=history"/>
	<updated>2026-11-03T17:24:45Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
	<generator>MediaWiki 1.43.3</generator>
	<entry>
		<id>https://aelrynth.com/w/index.php?title=Asheron%27s_Call_Manual/Glossary_of_Game-Specific_Terms&amp;diff=4587&amp;oldid=prev</id>
		<title>imported&gt;An Adventurer: Created page with &quot;{{Printed Material  | Date = 11-02-1999  | Title = Glossary of Game-Specific Terms  | Text =  &#039;&#039;&#039;Alchemy&#039;&#039;&#039; A skill that enables your character to combine components for use i...&quot;</title>
		<link rel="alternate" type="text/html" href="https://aelrynth.com/w/index.php?title=Asheron%27s_Call_Manual/Glossary_of_Game-Specific_Terms&amp;diff=4587&amp;oldid=prev"/>
		<updated>2015-03-22T00:34:44Z</updated>

		<summary type="html">&lt;p&gt;Created page with &amp;quot;{{Printed Material  | Date = 11-02-1999  | Title = Glossary of Game-Specific Terms  | Text =  &amp;#039;&amp;#039;&amp;#039;Alchemy&amp;#039;&amp;#039;&amp;#039; A skill that enables your character to combine components for use i...&amp;quot;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;{{Printed Material&lt;br /&gt;
 | Date = 11-02-1999&lt;br /&gt;
 | Title = Glossary of Game-Specific Terms&lt;br /&gt;
 | Text = &lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Alchemy&amp;#039;&amp;#039;&amp;#039; A skill that enables your character to combine components for use in magical spells.&lt;br /&gt;
&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Admin&amp;#039;&amp;#039;&amp;#039; A game administrator who can intervene in in-game problems. Characters have &amp;quot;Admin&amp;quot; in front of their names.&lt;br /&gt;
&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Advocate&amp;#039;&amp;#039;&amp;#039; Player character who can answer questions and give minor assistance in the game. Advocates wield glowing shields.&lt;br /&gt;
&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Appraise Skills&amp;#039;&amp;#039;&amp;#039; Appraise Armor, Appraise Item, Appraise Magic Item, and Appraise Weapon enable your character to find out detailed information about armor, items, magic items, and weapons.&lt;br /&gt;
&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Arcane Lore&amp;#039;&amp;#039;&amp;#039; A skill that enables your character to learn new magic spells from scrolls or through experimentation.&lt;br /&gt;
&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Assess Skills&amp;#039;&amp;#039;&amp;#039; Assess Creature and Assess Person enable your character to find out detailed information about creatures and people.&lt;br /&gt;
&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Attribute Credits&amp;#039;&amp;#039;&amp;#039; Credits used to raise levels of attributes during character creation.&lt;br /&gt;
&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Attributes&amp;#039;&amp;#039;&amp;#039; Your character&amp;#039;s basic characteristics, such as Strength, Endurance, and Coordination. Beginning attribute levels determine beginning skill levels.&lt;br /&gt;
&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Asheron&amp;#039;&amp;#039;&amp;#039; A powerful magician of the Empyrean race who created the portals now found on Dereth.&lt;br /&gt;
&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Burden&amp;#039;&amp;#039;&amp;#039; The load your character is carrying. A character has a limit to the amount he or she can comfortably carry. When that burden is exceeded, the character is encumbered.&lt;br /&gt;
&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Character Level&amp;#039;&amp;#039;&amp;#039; Level of experience gained by a character. Each level requires a character to gain a predetermined number of experience points in order to achieve it.&lt;br /&gt;
&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Chat Pose (Chat Emote)&amp;#039;&amp;#039;&amp;#039; An action you can make your character perform onscreen by typing a command in the &amp;#039;&amp;#039;&amp;#039;Chat&amp;#039;&amp;#039;&amp;#039; box.&lt;br /&gt;
&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Dereth&amp;#039;&amp;#039;&amp;#039; The island on which players now find themselves, having answered the call of Asheron.&lt;br /&gt;
&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Direlands&amp;#039;&amp;#039;&amp;#039; Dangerous territories to the west of Osteth.&lt;br /&gt;
&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Empyrean&amp;#039;&amp;#039;&amp;#039; A vanished race of magical beings who once occupied Dereth.&lt;br /&gt;
&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Experience Points&amp;#039;&amp;#039;&amp;#039; Points your character earns as he or she gains experience using skills in the game. These points can be used to improve attributes and skills.&lt;br /&gt;
&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Fletching&amp;#039;&amp;#039;&amp;#039; A skill that enables your character to make arrows.&lt;br /&gt;
&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Lifestone&amp;#039;&amp;#039;&amp;#039; A large blue crystal found at outposts, near towns, and sometimes in the wilderness. When you double-click a Lifestone, your character will be resurrected there after death.&lt;br /&gt;
&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Mana&amp;#039;&amp;#039;&amp;#039; The energy that powers magic spells.&lt;br /&gt;
&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Mana Conversion&amp;#039;&amp;#039;&amp;#039; A skill than [sic] enables your character to use spells related to converting Health and Stamina to Mana.&lt;br /&gt;
&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Melee Defense&amp;#039;&amp;#039;&amp;#039; A skill that enables your character to evade opponents&amp;quot; melee attacks.&lt;br /&gt;
&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Missile Defense&amp;#039;&amp;#039;&amp;#039; A skill that enables your character to evade opponents&amp;quot; missile attacks.&lt;br /&gt;
&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Nonplayer Character (NPC)&amp;#039;&amp;#039;&amp;#039; Characters that are controlled by the game and that do not represent players.&lt;br /&gt;
&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Nonplayer Killer (NPK)&amp;#039;&amp;#039;&amp;#039; Player characters who do not have the ability to harm or kill other player characters.&lt;br /&gt;
&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Osteth&amp;#039;&amp;#039;&amp;#039; The eastern land mass of Dereth.&lt;br /&gt;
&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Player Killer (PK)&amp;#039;&amp;#039;&amp;#039; Player characters who have the ability to harm or kill other player characters.&lt;br /&gt;
&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Portal&amp;#039;&amp;#039;&amp;#039; A swirling energy vortex that magically transports characters from one place to another.&lt;br /&gt;
&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Portal Storm&amp;#039;&amp;#039;&amp;#039; A disturbance of portal magic caused by too many people in the same area. In a portal storm, some people will be teleported to random locations outside the area.&lt;br /&gt;
&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Pyreal&amp;#039;&amp;#039;&amp;#039; The basic unit of currency in Dereth.&lt;br /&gt;
&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Sentinel&amp;#039;&amp;#039;&amp;#039; A low-level game administrator (see Admin). Sentinels have “sentinel&amp;quot; in front of their name.&lt;br /&gt;
&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Skills&amp;#039;&amp;#039;&amp;#039; Your character&amp;#039;s ability to perform certain actions successfully, such as running, jumping, and wielding weapons.&lt;br /&gt;
&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Skill Credits&amp;#039;&amp;#039;&amp;#039; Credits earned by going up in character level that can be used to raise untrained or unusable skills to trained during gameplay.&lt;br /&gt;
&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Training Credits&amp;#039;&amp;#039;&amp;#039; Credits used to raise the training level of skills during character creation from untrained to trained, and from trained to specialized.&lt;br /&gt;
&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Trophies&amp;#039;&amp;#039;&amp;#039; Items sometimes found on the corpses of defeated opponents, which can be sold to collectors for money and other items.&lt;br /&gt;
&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Vitae&amp;#039;&amp;#039;&amp;#039; Your character&amp;#039;s life energies. When your character dies, there is a Vitae penalty that temporarily reduces his or her skills and secondary attributes.&lt;br /&gt;
&amp;amp;nbsp;&lt;br /&gt;
}}&lt;br /&gt;
[[Category:Printed Material]]&lt;/div&gt;</summary>
		<author><name>imported&gt;An Adventurer</name></author>
	</entry>
</feed>