<?xml version="1.0"?>
<feed xmlns="http://www.w3.org/2005/Atom" xml:lang="en">
	<id>https://aelrynth.com/w/index.php?action=history&amp;feed=atom&amp;title=Turbine_Games_Q%26A%2FDungeons%2FQ-27</id>
	<title>Turbine Games Q&amp;A/Dungeons/Q-27 - Revision history</title>
	<link rel="self" type="application/atom+xml" href="https://aelrynth.com/w/index.php?action=history&amp;feed=atom&amp;title=Turbine_Games_Q%26A%2FDungeons%2FQ-27"/>
	<link rel="alternate" type="text/html" href="https://aelrynth.com/w/index.php?title=Turbine_Games_Q%26A/Dungeons/Q-27&amp;action=history"/>
	<updated>2026-11-04T00:28:11Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
	<generator>MediaWiki 1.43.3</generator>
	<entry>
		<id>https://aelrynth.com/w/index.php?title=Turbine_Games_Q%26A/Dungeons/Q-27&amp;diff=37594&amp;oldid=prev</id>
		<title>imported&gt;An Adventurer: Created page with &quot;{{Turbine Games Q&amp;A  |  Link = &lt;nowiki&gt;http://www.turbinegames.com/qa/view_questions.html?id=3591&lt;/nowiki&gt;  | Title = What could cause FPS lag in meeting halls?  |  Text =  {{...&quot;</title>
		<link rel="alternate" type="text/html" href="https://aelrynth.com/w/index.php?title=Turbine_Games_Q%26A/Dungeons/Q-27&amp;diff=37594&amp;oldid=prev"/>
		<updated>2020-03-10T13:46:46Z</updated>

		<summary type="html">&lt;p&gt;Created page with &amp;quot;{{Turbine Games Q&amp;amp;A  |  Link = &amp;lt;nowiki&amp;gt;http://www.turbinegames.com/qa/view_questions.html?id=3591&amp;lt;/nowiki&amp;gt;  | Title = What could cause FPS lag in meeting halls?  |  Text =  {{...&amp;quot;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;{{Turbine Games Q&amp;amp;A&lt;br /&gt;
 |  Link = &amp;lt;nowiki&amp;gt;http://www.turbinegames.com/qa/view_questions.html?id=3591&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
 | Title = What could cause FPS lag in meeting halls?&lt;br /&gt;
 |  Text = &lt;br /&gt;
{{Turbine Games Q&amp;amp;A Question&lt;br /&gt;
 |    Asked = 2000.12.05&lt;br /&gt;
 |   Player = Samsun&lt;br /&gt;
 |    Title = What could cause FPS lag in meeting halls?&lt;br /&gt;
 | Category = Dungeons&lt;br /&gt;
 | Question = In the Baishi Meeting hall, sometimes everyone in the hall experiences alot of lag at the same time. Our FPS&amp;#039;s drop to 1.5-3.0. We move outside and everything is fine. Could it be because of all the extreneous lighting around the hall or perhaps the mana pool lagging everything that bad?&lt;br /&gt;
 | Answered = 2000.12.05&lt;br /&gt;
 |      Dev = Stormwaltz&lt;br /&gt;
 |   Answer = More likely it&amp;#039;s because you have a lot of people in there, although I can&amp;#039;t tell from your message what kind of numbers we&amp;#039;re talking about. In general, more than 20 people in eyeshot will be bad, if they all have different textures on their equipment and clothes.&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;Another possibility is particle effects. The only substantive particle effects in the halls are the pillar fires and blue pool fog. Large numbers of players wielding particle weapons will cause a serious hit to framerate.&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;Lighting has minimal effect on rendering time. The mana pool is more likely to cause server lag than framerate lag.&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>imported&gt;An Adventurer</name></author>
	</entry>
</feed>